import { Node } from "cc"

export enum Direction {
    None,
    Left,
    Right,
    Up,
    Down
}

export enum BlockType {
    None,
    Forest,
    Ice,
    Wall,
    River,
    Stone,
    Base
}

export enum Camp {
    Enemy,
    Player
}

export interface BlockData {
    type: BlockType
    block: Node
}


